Hello my name is Jason I am a long time lurker both here and the blood keep I was at the Games workshop here in Canada B.C I spent some time talking to one of the employees also a longtime vampire player he confirmed a lot of things I have heard here but a couple new items as follows: oh he thought the VC magic was nerfed quite a bit Necromany: spell 0 invocation every caster has it cast on a 3+ heals d6 wounds to an undead unit can be recast again and again.
spell 1 summon zombies he couldn't remember level summons d6 +4 zombies so you are guarenteed at least 5.
spell 2 vanhels danse or Hellish Vigour, maybe both on 7+
spell 3 gaze of nagash ? same as before
spell 4 curse of years ?
spell 5 wind of death 12+ every enemy unit takes a wound on a 4+ don't know if it ignores armor creats spirit host base 12" from caster
spell 6 summon zombie horde 12+ raises
5d6 +4 zombies this is the summon new unit spell.
- zombie only unit you can raise but whatever that number is thats the highest it goes can only heal from there so spell 6 will be our new unit raising spell where as spell 1
is for redirecting charges . also they do not count for victory points.
necromancers cheaper and lvl 1 wizards
vampire thralls just called vampires base cost 100 pts
and are lvl 1 wizards can be upgraded to lvl 2 for points possibly vamp powers??
Also something he said was wight kings are now toughness 5 I questioned him on that but he confirmed again???
skeletons are 7 points a model and come with light armor
shield makes sense considering we can only repair units now.
Overall are core are cheaper but magic taken a hit basically we won't have as many free power dice but if the corpse cart bound spell is true for healing zombies we might be ok. Also he claimed we would be able to heal anything with lvl 0 spell even wights so I am lookiong forwards to that. Anyways thats what I heard anyone else confirm that would be great. Can't wait for march been waiting awhile for the new counts
Взято с warseer.com
Кто знает аглицкий, может заметить что:
1. Тралям дадут одно единственное заклинание - подъем скелетов/зомби. Но это уже дает большие возможности...
2. Проклятье веков (правильный перевод - проклятие лет) станет чуть выше... А вот шестым будет.... Та дам... Возможность поднять целое подразделение зомби - около 20 штук.
Хочу заметить что это предварительные лоры... Все может быть и не так.